Equipment Requirements

 Equipment for the Battles during The Tactical Games.

The following requirements are in place to ensure safety above all other factors, but to also level the Battle Field for competitors.  We understand that gear makes a difference.  We also understand that you can use certain types of gear to hide poor technique or lack of skill.  At the Tactical Games we wish to test skills, not one’s ability to buy expensive gear.  So, we restrict the weapons systems to make this happen.  The information below outlines what we allow and what we do not allow at The Tactical Games.

 


 

CLOTHING/FOOTWEAR

We do not specify the clothing or footwear an athlete chooses to wear.  We highly encourage rugged footwear and clothing to protect the athletes as they move through the prescribed Battles.

During most Battles, athletes will be wearing plate carriers, pistol belt, and rifle with sling.  This varies slightly battle to battle. Specific instructions will be given prior to each Battle.

 

PLATE CARRIERS
All plate carriers will meet a minimum weight requirement. An athlete does not have to have plates in their plate carriers as long as the weight is achieved. An athlete’s plate carrier must meet minimum weight requirements before adding magazines and ammunition.

 

  • Men’s plate carriers must be 15lbs or heavier.
  • Women’s plate carriers must be 12 lbs or heavier.

 

At the Games, we will check the weight of athlete’s plate carriers/body armor.  We reserve the right to make spot checks at any time throughout the event, and if an athlete is found to be “running light” it can be grounds for disqualification.

 

RIFLE

  • 5.56mm/.223 rifles are the allowed platforms at The Tactical Games
  • An AR platform, a Steyr Aug, Tevor, or whatever the athlete wants to use is allowed, provided it is a 5.56/.223 platform.
  • Red Dot Sights are allowed on the rifle. EOTech, Aimpoint, etc. are allowed.
  • NO magnification is allowed. Nothing in front of or behind the optic that magnifies the view is allowed.
  • An athlete can run whatever “furniture” on the gun he/she wishes. Hand guards, foregrips, etc.
  • Suppressors/Cans are allowed, as long as the athlete has the proper paperwork for the suppressor. That is completely the responsibility of the athlete.
  • Back-up Iron sights are required.
  • Slings on the weapons are required. The amount of equipment an athlete carries, walls climbed, tunnels crawled through, and obstacles negotiated, require that an athlete have a sling on their weapon.  We recommend a two-point sling.
  • NO special loads for the rifle. Standard ammunition is required.  Whatever the athlete zeroes their gun with, 55gr, 72gr….. is fine.  Match grade ammo is fine.  No light loads are allowed.  No specialized rounds made to reduce recoil or that would give an unfair advantage.
  • No penetrators or armor piercing rounds. So, please do not use Green Tip ammo.

 

PISTOL

  • Generally, a stock pistol is required.
  • 9mm, .40, or .45 calibers are allowed. No .22, .380 or some weird caliber like the FN 5.7.
  • No red dot sights on pistols, no electronic sights, no holographic sights.
  • Fiber Optic sights are allowed.
  • A lighter trigger is allowed (I run a 3lb trigger)
  • A mounted flashlight is allowed.
  • Extended magazines are allowed.
  • Replacement guide rods are fine.
  • Flared magazine wells are acceptable.

NO LIGHT loads.  Standard or match grade ammo available commercially on a mass scale is permitted.  We understand that in IPSC and IDPA, shooters use light loads to reduce recoil.  Standard protection loads or match grade loads are allowed.

 

AMMUNITION

We recommend bringing 300 rounds of pistol and 300 rounds of rifle ammunition. Prior to the event specific ammo counts will be emailed in the athlete packet.

 

MAGAZINES

Bring 5 rifle magazines and 5 pistol magazines

 

For questions or clarifications on the rules, scoring method, or weapons allowed in the TAG competitions, email us at info@thetacticalgames.com.