TGU Class Descriptions

Tactical Games University – 4 Programs to Explore


Beginner Shooting Program: 

The BSP brings new shooters with limited firearms knowledge to a level where they can safely compete in a The Tactical Games event


Competition Shooting Program:

The CSP instructs students in the requisite skills needed to be a successful Tactical Games athlete.


Performance Shooting Program:

The PSP is not competition centric, and teaches gun handling skills that can be applied to any environment the operator may find themselves in


Long Range Program:

The LRP educates students in the art and science of hitting unknown sized targets at distance, under duress, with maximum efficiency.


Each of the above programs are divided into three levels (with the exception of the beginner class), with each level being taught over a weekend.


Beginner Class


The morning of day 1 will be an introductory class to pistol maintenance, assembly, and safety.  Students will then move to the firing line and learn to draw, dry fire, make safe, and re-holster their pistols.  These drills will be done first with dry firing with no live ammunition.


The afternoon of day 1 will be an introductory class to rifle maintenance, assembly, and safety.  We will go over how to mount, and zero optics and a brief overview of offsets.  Students will then move to the firing line and learn how to manipulate the rifle on a sling, and perform dry fire drills to build confidence before moving to live fire drills.


Day 2 will blend the pistol and rifle fundamentals learned on day 1.  Students will learn how to safely handle their guns during the competition, and how to transition between firearms.


Beginner Class Equipment Requirements:


-Rifle with sling (We have a limited amount of loaner guns but it must be arranged ahead of time)

-Pistol with holster (We have a limited amount of loaner pistols with holsters)

-Two Magazines and magazine pouches for each pistol and rifle.  This is not required, however its nice to have them, if your unsure on what to get we have loaners.

-Lunch, Water, Snacks


The Competition Shooting Program (CSP), our premier training initiative, is broken down as follows:


Competitor Course Level 1


Level-one focuses on marksmanship and efficient movement. You will learn how to quickly and smoothly build and transition into and out of various shooting positions. As well as, equipment selection and set-up, weapon system manipulation, utilizing barricades and tank traps, shooting at angles,  and much more. This class is for anyone who previously competed, wants to compete or just wants to become a more proficient shooter. We have had students in their 60’s attend this class and perform very well. Be prepared to learn in the classroom then apply what you’ve just learned on the firing line.


Competitor Course Level 2


Level-two incorporates individual movement coaching with special attention to the anatomy and physiology of efficient task management as it pertains to a Tactical Games match. We cover each of the common movements in great detail, providing athletes with differentiated coaching on individual tasks. We then incorporate the movements into range drills so students can understand their new skills in the context of a competitive event. Expect to practice bag lifts and carries, sled drags, wall climbs, farmers carries, rope climbs, and much more, all while maintaining a high degree of marksmanship.


Competitor Course Level 3


Level-three introduces students to a series of mock battles in order to test the skills they have learned in previous courses. The emphasis of this course is stage strategy, and each student will receive individual critique on their performance throughout the weekend. Video recording and playback will be utilized heavily in the classroom portion to analyze performance and push athletes to the highest level possible.

Equipment List

  • Pistol with holster
  • Rifle with sling
  • Optional – Plate carrier if you bring one  15 lbs for men and 12 lbs for women or 8 lbs for light divisions. I will have a scale to double check weights so you are not carrying extra weight.
  • 5 magazines rifle and pistol with mag pouches (If you don’t have 5 mags, bring what you have)
  • Ear and eye protection
  • Water and lunch
  • Clothing must be able to perform during strenuous physical activity.
  • We will be training in all weather conditions so pack accordingly.
  • Bring any and all equipment or clothing you might want to use at the games. This is the place to shake it out.

Round Count

  • 300 rounds 5.56/.223 No Green Tip Ammo
  • 300 rounds Pistol

See The Tactical Games FAQs for more details on equipment and clothing.


Safe with firearms